Back at It Again With Tye White Changlas
Here nosotros are, the beginning of our new lives... over again.
You now have a new safehouse in Bohan, later the last one was burned downwardly past the Russians. Roman says it's fourth dimension to "start over again." In this chapter, Mallorie introduces you lot to two of her friends - Manny Escuela and Elizabeta Torres - both of whom provide work for Niko. Algonquin is unlocked later the mission "Blow Your Cover," and Alderney becomes unlocked at the end of the chapter.
Mallorie introduces Niko to Manny Escuela, a guy she grew upwards with. Manny is trying to "clean up the streets," and he's making a video to tape his struggle. He wants Niko to aid him take out some of the dealers in Bohan. After the cutscene, make it a vehicle with Manny and go to the dealer'due south place on Grand Boulevard. A cutscene shows the dealer leaving his apartment. Follow him, only don't become too shut to him or you volition spook him. Stay at to the lowest degree two car lengths behind him until he reaches the destination in Due south Bohan.
Park behind the dealer when he reaches the destination, and follow him over to the warehouse. Manny goes back to selection up Jay (the camera guy) while you're taking care of business. Shoot the lock on the door, and then accept cover backside the wall. Accept out as many dealers as y'all tin from outside the warehouse before moving inside. There is no time limit here, and then y'all tin take as long equally you like.
There is i dealer immediately to your right inside the warehouse, and several straight ahead. Once y'all've taken out as many as y'all can from outside the warehouse, motility inside and immediately take comprehend behind the ane of "Redwood" boxes. Take out the remaining dealers inside the warehouse, paying shut attention to where they are situated on the radar. Use encompass at all times, and watch out for the last dealer behind the pillar in the centre of the warehouse. Get out the warehouse once all the dealers have been eliminated, and scout the cutscene as Manny [quite happily] takes all the credit for your piece of work!
Dimitri calls and threatens to hunt Niko down and kill him, considering he never paid Bulgarin the money he owed him.
Manny introduces Niko to Officer McReary, before providing the details of the side by side mission. The mission is very similar to the previous mission in terms of the primary objective (accept out some gang dealers) except this fourth dimension information technology's a little easier.
Get to Windmill Street where the gang members are situated, and run over the 2 gang members that are standing by the garage. Once yous have been spotted, ii of the gang members volition attempt to escape in a car, then give chase and spray their vehicle with bullets.
Aim for the wheels initially, and and then finish them off before going dorsum to kill the concluding remaining gangster at the garage. You can kill him still you like, though running him over is without a dubiety the simplest option.
Mallorie has some more work for yous, this time from a grapheme called Elizabeta Torres. Follow the 'East' on the radar to accept missions from her.
Brucie wants Niko to whack some people for him. After the cutscene, call 911 and press '1' to summon a police car. When the cops make it, steal their car and lose your wanted level. When yous lose the wanted level, Niko will automatically call Brucie for further instructions. Brucie wants you to kill somebody called Lyle Rivas.
Stop the police force motorcar and admission the police computer. Select 'Search Police Records' followed by 'Search By Name' and then use the keyboard to type in 'LYLE RIVAS'. Add his location to the radar, and so exit the police estimator.
Go to Rivas's house and walk into the yellow marker. During the cutscene, Rivas makes an escape through the bathroom window. Go out the edifice through the door you came in, and begin chasing Rivas. Shoot his car until it blows up, then run him over when he attempts to escape on foot. Niko calls Brucie to confirm that Rivas has been eliminated.
Brucie invites you to meet him for more work.
Co-ordinate to Brucie, the guy you just killed (Lyle Rivas) had a automobile "worth stealing," which he left in an alleyway off of Yorktown Avenue in Steinway. Brucie wants you to become it and bring it dorsum to his garage. When you get inside the vehicle, a cutscene begins, and a car containing two of Lyle'southward associates arrives at the scene.
Get the motorcar back to Brucie's garage. The two thugs will chase and shoot you the whole way back. Be careful when turning corners, considering the auto volition get damaged very quickly if they manage to block you. Get the car dorsum to Brucie'southward garage in 1 slice to complete the mission.
The main objective of the mission is quite simple; the but affair y'all need to be careful with is your handling of the machine. Be patient and tiresome down when turning corners and you should be fine. The automobile volition [probably] exist heavily damaged by the fourth dimension you get it dorsum to the garage, but that doesn't matter.
Brucie wants to talk to Niko about Roman, because he's been "gambling like an brute" and he's out of control.
Rivas'southward cousin owes Brucie a lot of money, so he wants Niko to go and take care of him. During the cutscene, Roman creates a profile for Niko on Honey Meet, which he's going to use to try and arrange a date with Rivas's cousin. Become to the [email protected] internet cafe, and Niko will automatically call Brucie once he arrives at that place. Brucie tells y'all to log on and access dear-come across.net, and and then search for a guy called French Tom.
Become to one of the calculator terminals and access the web. Go to love-meet.internet and click on the 'males' icon, and and then locate French Tom. Scroll to the lesser of the folio and click on the button to arrange a date. You are at present complimentary to conduct other business organisation while y'all wait for French Tom to reply. Once he does reply, Roman will ship a text message telling you to check your emails.
In the response, French Tom tells y'all to run into him at the 69th Street Diner on Hove Beach at xviii:00, and so go there and wait for him. Approach French Tom inside the diner, and Niko will begin talking to him. When yous are ready, stand up up and eliminate French Tom to complete the mission.
Mallorie introduces Niko to Elizabeta, who then introduces Niko to Patrick McReary, a guy she's setting upwardly a deal for. Elizabeta doesn't trust the guys that Patrick will be dealing with, so she wants Niko to human activity as his "guardian affections" and make sure that nothing goes wrong. The deal is taking place at Joliet Street, and Patrick has left a rifle on the roof of the identify next door.
Become to the building in South Bohan, and then go upwards to the roof and collect the sniper burglarize that Patrick has left for you. Stay crouched and spotter over the deal using the sniper rifle. Nigh 25 seconds after the cutscene, the dealers brainstorm to shoot at Patrick and his acquaintance. Zoom in with the sniper burglarize and take out all of the attackers. Take your time with each shot and bargain with one person at a time.
1 of the attackers gets in a tussle with Patrick, so snipe him, and then three more attackers will make it. Once you have taken out the three attackers, the last assaulter volition endeavor to escape in the van. Snipe him through the windshield to complete the mission. Afterward, Niko calls Elizabeta to let her know that Patrick is condom. She invites you back to her apartment for more piece of work.
Elizabeta introduces Niko to Johnny, who is currently sitting on a big pile of heroin. Elizabeta has found a buyer for him, and she wants Niko to oversee the deal and ensure that everything goes okay, so the objective is similar to the previous mission. She too introduces Niko to Playboy Ten, who'south going to exist profitable y'all at the deal. Take Playboy to the contact's flat, and follow him up to the tertiary flooring to meet Johnny.
During the cutscene, it becomes apparent that the dealers are infact hugger-mugger LCPD officers. Observe embrace, and take out all of the attackers. Take your time and pick them off i at a fourth dimension, and then make your way upwards to the side by side floor. As you leave the room, there are 2 officers immediately to your correct. Take them out, and then follow Playboy up to the next floor, where more than officers are waiting to attack. There is a first assist kit situated on the roof, so collect it if you need it and then use the wall as comprehend. Take out the ii remaining officers, and more will brainstorm to make their way onto the roof.
Follow Playboy down the stairs, where another officeholder is waiting to assault you. Once he is expressionless, a 2-star wanted level appears. Make your manner downward to the ground floor, simply sentry out as there are two more than officers waiting for you on the stairs. Once you escape from the building, make it the machine across the road and lose your wanted level with Playboy. Finally, take Playboy X back to his apartment in Algonquin to complete the mission.
Roman calls to denote that he has nerveless insurance coin from the old cab depot, and has invested the money in a brand new one. The business organization is upward and running.
Playboy X has some work for Niko. Follow the 'Ten' icon on the radar to get and see him.
In this mission, Manny wants Niko to eliminate some people he used to roll with, who have been "bad-mouthing him" afterward watching his new moving-picture show. It seems they weren't impressed. Go to the Algonquin Span and stop in the yellowish mark facing s.
The target you are looking for is on the railroad train, so you need to follow it and eliminate him when he gets off. The chase volition lead to Cayuga Avenue in Schottler.
Make your mode upwardly to the platform and eliminate the iii targets. It might exist useful to take embrace earlier launching your set on, only if you get-go with full health and a decent (quick) weapon such equally the Micro-SMG then it shouldn't exist necessary.
A text message arrives from an anonymous user, instructing you lot to meet him at the finish of the pier at Castle Gardens.
Elizabeta wants Niko to get and encounter her.
During the cutscene, Elizabeta argues with Little Jacob. She says some people he introduced to her have "ripped her off big time," and she needs Niko to go to the one-time hospital on Colony Isle and go her coke back. The old hospital is heavily guarded by dealers, and you will need to eliminate all of them in guild to get to Elizabeta'southward coke. Once you have the coke, you lot'll need to escape from the hospital, and then it may exist a good idea to go to the quondam infirmary before starting the mission to scope it out first.
At that place are multiple approaches to this mission. A practiced way to commencement would be to stand well away from the compound, and snipe as many of the dealers equally possible earlier going in. The one-time infirmary is surrounded by metal fencing, and there are two areas of cleaved fence which you can use to enter the complex - i on the north side and one on the east. Yous should enter via the north gap and escape using the east gap. Enter the building itself via the doorway on the east side of the edifice. Take cover at all times and eliminate anyone who attacks you.
An SMG in addition to a heavy piece such every bit the assault burglarize is recommended. Yous'll need enough of ammo, total health and armour before starting the mission. Have your time, have cover at all times, and eliminate anyone in your path. Be careful when y'all are going through the master corridor section of the building, as there are attackers on the upper level of the complex likewise as on the footing - refer to the radar to run into which ones are in a higher place you lot. There are showtime help kits located throughout the circuitous, then keep an centre out for them. The coke is being guarded in a room by two dealers. Waste them, and and so option upwards the bag of coke.
In one case you have the coke, N.O.O.S.E will begin to raid the sometime hospital, and a chopper arrives. Make your fashion back to the corridor, and become back out exactly the same fashion yous came in. There are 2 officers waiting to shoot you near the entrance of the building. There is also a further officeholder waiting outside, who is taking embrace behind a burned out vehicle. As mentioned earlier, get out the complex using the gap in the fence on the east side of the edifice, and so quickly jump into the Humboldt river and use the Jetmax to escape.
Once you have shaken the cops off, go back and meet Little Jacob on Spin Street. During the cutscene, Michelle arrives and reveals that she has been working with the government, and that information technology's "her job" to keep an eye on Niko! She says the cops are ready to accept down Elizabeta, and demands that Niko hands over the coke. Ouch.
Elizabeta is becoming paranoid because she knows the police are finally onto her.
Manny and Jay soon make it at the flat and brainstorm recording a new slice for their motion-picture show, where they accuse Elizabeta of messing up the streets Still, Elizabeta is having none of it, and she shoots both Manny and Jay through the head! She then tells Niko to put the bodies in her car and go rid of them. Elizabeta knows a doctor that will deal with them.
Take the bodies of Manny and Jay to the doc at Dukes Boulevard. 'Natural causes' is his verdict. He says he'll have the organs "out on the streets in no time." Excellent!
Brucie wants to show off his new motorcar by taking role in a street race, just Lenny (the mechanic) screwed something upwardly, and he at present has nothing to race with. Brucie wants Niko to take him to Freetown Artery in Willis so that you can have Steve's car to the race instead. It'south a yellow Comet.
Once you have the car, become to the starting point and prepare to race. As long equally y'all don't crash, you should be able to finish commencement with fairly relative ease. Take it easy at corners, slow down and brake properly otherwise information technology could cost you the race. The other five drivers aren't exactly great - they tend to crash a lot, and so all you demand to do (basically) is non crash!
Accept Brucie home one time the race is finished, to complete the mission.
Playboy's old friend, Dwayne Forge, just got released from prison, and he is disgruntled that Playboy has moved on and left him backside. Playboy has left some weapons for you in an alleyway at Castle Gardens for the next mission, and he explains the details of the task on the manner at that place. Obviously, the mafia have taken over a construction site belonging to Yusuf Amir, a large real estate developer who Playboy is aiming to print. Playboy wants yous to have out the mobsters guarding the site, and regain control of information technology for Yusuf.
Get in the car in the alleyway to retrieve the weapons (a sniper burglarize and grenades) and then walk into the window cleaning platform. Make your way to the meridian of the building, in guild to give y'all a clear view of the enemy lookouts. Take out the iii lookouts (1-3 on diagram) using the sniper burglarize, then take out some of the guards on the ground to make life a picayune easier when you enter the construction site after. Once y'all've taken out as many guards as possible, get dorsum to the platform and caput into the construction site. You can take the car in and so use it equally encompass.
Take out anybody in your style, and and so head towards the first union leader, who is represented past a red blip on the radar. Take cover at all times, and use the grenades to have out multiple enemies at once. There is a first aid kit on the upper level of the construction site, situated at the top of the ramp. Don't movement out of cover until you are sure in that location are no more attackers. Soon, a helicopter arrives with backup for the last remaining union leader. Once over again, take cover and eliminate anyone in your manner. Kill the last union leader to complete the mission.
Playboy wants Niko to practice some piece of work for Dwayne. Playboy will comprehend any costs, since he owes Dwayne.
During the cutscene, Dwayne explains that he's pissed off at two things. Firstly, he's annoyed that Playboy doesn't want to gyre with him anymore (instead he sends Niko) and secondly he'due south pissed that his girlfriend is ignoring him. His girlfriend has been hanging out with someone called Jayvon, who manifestly was responsible for Dwayne going to prison. Niko sympathises with Dwayne because he sees a lot of himself in him. He then offers to have care of Jayvon.
Get to the arcade in Chinatown, where Dwayne's girlfriend (Cherise) and Jayvon are hanging out. Jayvon attempts to escape, and yous now have the choice of executing Cherise or letting her live. If you let her alive, you'll come across her over again afterwards in the story, simply it's entirely your choice and information technology doesn't affect your overall game progress.
Get on the bike parked at the arcade and brainstorm chasing Jayvon. Shoot him off the bicycle and make sure he's dead, then pickup the money that he owes to Dwayne. Niko calls Dwayne to arrange a coming together at the Cluckin' Bell in Algonquin, so he can hand over the money.
Dwayne seems fairly depressed with how things have been going since he got out of prison. He says one of the things he lost was a strip guild in Bohan called "The Triangle Club", which was taken over past gangsters afterwards he got sent to jail. Niko promises to take it back for him.
Enter the strip club in Bohan, but don't enter with a weapon drawn or security will attack you. At that place are iii managers inside the club, and the kickoff thing you lot'll demand to do is work out who they are. Approach the first 2 men you see when you lot enter the strip club, and listen in on their conversation. They will reveal the location of the get-go manager, Jose, who is in the staff room counting coin. Leave Jose for now, and approach the stripper and the human standing abreast the stage. The conversation will reveal that the human (Javier) continuing next to the stripper is the second director of the guild. Don't kill him yet, instead get to the back room where the 3rd managing director is located, so that yous now have the locations of all iii managers.
The locations of the managers should now be highlighted on the radar. Go dorsum to the beginning managing director (Jose) and kill him silently using fists, a baseball bat or a knife, and so that you don't attract attending from the security. Jose has a gun, so impale him before he manages to burn down a shot in, otherwise security will exist alerted. At present approach the second manager who is standing by the phase, and take comprehend backside i of the tables in the social club. Kill him, and then take out the security men who set on you subsequently. Once almost of the security people are gone, exit the club and follow the third director, who attempts to escape in a car. Perform a drive-by shooting and stop him off to complete the mission.
There is a growing tension between Playboy X and Dwayne. Playboy now says that Dwayne is starting time to "get on his nerves." Playboy wants yous to eliminate someone who has apparently been bad-mouthing him. He hangs out with his team at the basketball courts on Exeter Artery. You need to have a photo of the team with your new cellphone (given to you by Playboy X) and then send him the photo and then that he can tell you which i to kill.
There are five people in the basketball game court. Become a photograph of them and transport it back to Playboy, just don't go too close to them or they will spot you. Playboy will phone call you a few seconds subsequently and tell you which one to impale - each time y'all do the mission it's a different person, so you tin't kill the same person every time! If you lot kill i of the targets earlier Playboy gets dorsum to you lot, the crew will split up and you'll have to kill all of them, simply if y'all follow the instructions this shouldn't be the case.
Yous can kill Marlon and the other gang members by shooting through the fence, you don't need to go into the basketball game court. Once he is expressionless, the mission is over.
Playboy calls to limited his displeasure at your handling of the strip order situation. He doesn't want you helping Dwayne if it's going to "mess up his business organisation interests."
Michelle calls and says it'due south important that you meet her at the United Liberty Paper building in Algonquin.
Mallorie is concerned that something has happened to Roman, considering he didn't come up home terminal night.
Michelle reveals that her existent name is Karen, and takes Niko to see a friend in office 396. The man (who refuses to reveal his name) wants Niko to detect out most a person called Oleg Minkov, who lives in Iroquois back in Hove Beach. Get to Oleg'southward apartment and find out annihilation you tin can most him.
When Niko arrives the apartment is empty, so he kicks the door down and calls the friend from U.L. Paper. He tells you to check Oleg's emails, and recollect with any information that would indicate his electric current whereabouts. Access Oleg'south emails and click on the latest email from "Vasily". It talks nearly a meeting at a jewellery shop on Tulsa Street. Niko calls back and the man tells him to kill Oleg at the jewellery store.
Get a car and end in the yellow marker at the destination. Oleg attempts to escape, and so chase him down and kill him. When you reach Little Italy in Algonquin, Oleg will have a road which becomes blocked by structure cloth, and then rapidly reverse out of there and find a different route. Eliminate Oleg to complete the mission.
Playboy X wants you lot to become and meet him. He has an important affair to discuss.
Dwayne has irritated Playboy 10 to such an extent that he at present wants him dead. Playboy wants Niko to carry out the hit for him, but Niko says he'll accept to take time to consider information technology. Playboy will exist in touch soon.
Dwayne calls shortly afterwards the cutscene and reveals that he wants Niko to impale Playboy Ten! You now have a conclusion to brand.
Playboy 10 calls to ask Niko if he has reached a determination however. Niko says he knows what he'due south going to do, and you now accept the choice of killing either Playboy X or Dwayne.
Who you decide to kill is entirely your choice. Each choice has its ain benefits, though killing X appears to exist the favoured option amongst the majority of GTA 4 fans. Killing Playboy X volition earn you his loft (which volition act every bit a new safehouse) in addition to a new outfit, and it as well means that Dwayne Forge becomes a friend, which itself provides new benefits. Killing Dwayne will earn you $25,000 but Playboy refuses to speak to y'all afterwards, so there are no other benefits autonomously from that.
If you decide to kill Playboy X, caput over to his apartment in North Algonquin. He has four or five people protecting him in his apartment, and then exist prepared with enough of ammo and armour. Have cover backside the door at the elevator, and eliminate each of the guards in the apartment. Throwing a grenade into the flat should take intendance of virtually of them.
Approach X, and he will jump across the roof to the reverse edifice, and endeavor to brand a run for it. Brand your fashion to the basis floor and follow him. More than of Playboy's guards arrive in a drastic bid to protect him, so target them and shoot them, merely don't worry about X getting abroad considering he will reach a dead terminate. Apply the pistol to execute Playboy X for a cinematic execution.
Killing Dwayne is considerably easier if you wish to choose that selection instead. Go to his apartment, walk into the yellowish marker and sentry the cutscene which follows. Kill Dwayne's crazy bat-wielding friend, and so use the pistol to execute Dwayne.
Mallorie believes that Roman has been kidnapped by some Russians that he owes money to. This phone telephone call is the start of the mission "Hostile Negotiation."
In this mission you need to rescue Roman, who is existence held hostage by Dimitri'southward men at a warehouse off Lompoc in Bohan Industrial. Ensure yous have total health, armour and enough of ammo before starting the mission. There aren't whatsoever peculiarly difficult aspects of the mission, simply you lot'll need to have out a lot of attackers which requires a bit of fourth dimension and patience.
Dimitri sends a text message containing a photo of Roman with a gun against his head.
Walk into the xanthous marker at the warehouse when you are ready to begin. Roman is being held on the meridian flooring of the warehouse. When yous take control of Niko, he will automatically accept cover behind the wall. Take out each attacker one at a time, and don't movement out of cover until you are sure there are no more gunmen. Blind fire if necessary. There is a starting time aid kit straight ahead if you need any health. Try to kill as many attackers on the first flooring from the ground floor before going upward at that place - this volition make your chore a lot easier when you somewhen practice reach the get-go flooring.
Once you've taken out as many people equally possible, move up to the first floor and immediately expect for cover. Take out whatsoever remaining attackers, and then motility towards the 2d floor. If yous need any health, the beginning assist kit on the footing floor should have respawned by now, and then go back down and collect information technology.
Turn left every bit soon every bit you accomplish the second floor, and again discover cover. At that place'due south a kickoff help kit on the wall up ahead should you crave it. Take out anyone in your way, and and then continue to the summit floor where Roman is being held by his kidnapper.
You'll know when you have reached the height flooring because the arrow on the green radar bleep volition disappear. When you enter the room where Roman is being held, Roman and his kidnapper sally from behind a desk. You lot need to apply free-aim to kill the kidnapper and free Roman. Shooting him once in the arm should be enough, but exist careful non to fire at Roman. Once you lot have successfully freed Roman, follow him out of the warehouse and take him dorsum to the safehouse in Bohan. The mission ends with a lecture from Niko nigh Roman's gambling addiction.
Roman calls to say he has purchased a safehouse in Algonquin. You lot can at present save your game there.
U.50.P.C. want Niko to find someone, and he'll need access to a police computer in guild to do so. Niko is informed that in return for doing these jobs, U.L.P.C. "may or may not" help Niko look for the person that betrayed him many years ago.
Your contact sends yous a text message containing a photo of the target. You'll demand to upload this photo to the law computer in order to obtain the location of the target.
Notice a police car and admission the on-board computer. The easiest way to go a police force motorcar is to dial 911 on the cellphone, and then steal the car once the cops get in. Lose your wanted level one time you lot accept the car, and and so finish and access the computer. Select 'Search Police Records' followed by 'Search by Photo', and and so upload the photograph of the target sent to yous past the contact. His proper noun is Adam Dimayev, and he's wanted for financing terrorist activity. Marker Dimayev'south hangout on the radar, so go later him.
The hangout is occupied by effectually 10 people, and your contact states that you must eliminate all of them. First on the upper level of the hangout (Yorktown Avenue) before dealing with the guards on the lower level (Valley Forge Artery). There is no time limit, and so you tin can take as long as y'all similar to eliminate all of them. You can take them out systematically one-past-one (using cover backside the diverse objects in the environment) or you lot tin can but launch grenades and take them out several at a time. If you demand wellness at whatever time, go to Yorktown Artery where there are no attackers present and dial 911 for paramedics. The paramedics will and so arrive and give you lot health, but just at a toll.
The contact congratulates you on a job well done, and says yous are 1 step closer to finding the man y'all are after.
Some guy is moving a lot of money for terrorists, and U.Fifty.P.C. need him "neutralized." Grab a vehicle and go to the Culture Plaza. A helicopter is seen leaving from the helipad, and as per the instructions, you must follow it to its destination earlier attempting to steal it. The chase ends at Kunzite Street, Westminster. Let the helicopter land, and so movement in and take it.
When you drive in towards the helicopter, at that place are 3 guards up ahead, so drive at full speed and take out as many every bit you can past simply running them over. Then become out of the vehicle, take cover and eliminate any remaining guards.
Get in the chopper and wing to the dropoff indicate on the southward side of the airport. Land at the location indicated by the yellow blip on the radar, and and then a cutscene will testify two FIB agents taking control of the chopper. Mission complete. Niko calls the contact after the mission, who says that his men "have the chopper" and "will get it back to you" shortly. Apparently you're going to apply the chopper later to eliminate the guy they are later on.
Officer McReary is the mystery man. Yous met him briefly during the mission "Street Sweeper." McReary states that he "knows all about" Niko's activities, and threatens to expose him unless Niko does some work for him. Some guy is blackmailing McReary, just he doesn't know who it is. He has arranged to do an exchange with McReary by the Humboldt River off Silicon Street, and he told McReary to call him at that place from the viewpoint.
When yous arrive at the viewpoint, Francis volition send a text message containing the phone number of the blackmailer, and you must telephone call this number and expect out for a person answering their phone, then that you know which person to kill. Keep talking to the blackmailer until yous place him.
Kill the blackmailer once y'all take identified him, collect the storage device for Francis, and then lose your two-star wanted level. Once that is washed, have the photographs on the storage device back to Francis to end the mission.
U.L.P.C. call to say that "the chopper is ready" and that you must use it with Little Jacob to take out the target.
Come across Little Jacob at the save m off Grummer Road and get into the chopper. The target is in some other chopper, flying around Liberty City, and you'll need to follow him and expect for an opportunity to take information technology down. U.Fifty.P.C. don't want any civilian casualties, so you'll take to await until the target is flying over the water before firing a shot at it.
One time y'all reach the water across the Broker Bridge, go close to the chopper and stay level with it on the correct hand side so that Piddling Jacob can go a good shot in with the RPG.
In one case the chopper is down, take Jacob back to the helipad at Spousal relationship Drive Eastward to complete the mission. Niko calls U.50.P.C. after to ostend that the hitting was carried out successful. The contact acknowledges your work, and agrees to call you when/if he finds whatsoever data on the person you are looking for.
Packie McReary calls to offer you some work. Yous can take missions from Packie by following the "PChiliad" icon on the radar.
A lawyer called Tom Goldberg (of Goldberg, Ligner & Shyster) has some clay on McReary, and McReary wants him dead. Goldberg has bodyguards, so McReary wants you to go ane-on-one with him past arranging a chore interview. You'll need to expect nice for the interview. McReary volition electronic mail you more details soon, so head over to an net buffet after the cutscene.
Access one of the calculator terminals at the net cafe, and click on the "Goldberg, Ligner & Shyster" advertisement to access their website. Then go to the "Careers" folio and submit your resume. Niko calls Francis after you leave the buffet to confirm that the awarding has been sent. You now need to wait on a phone call from GLS. You lot can kill time past doing other missions and activities, or you lot can advance time past half-dozen hours past saving your game at the safehouse.
Somewhen, Karen from GLS will call to arrange an interview with Mr. Goldberg. The fourth dimension of the interview will be added to your organizer automatically - you need to be at the lawyers' office by 12:00 the following 24-hour interval. Now head over to Perseus and buy yourself some new clothes. Y'all'll need a conform, a tie and some nice shoes for the interview.
Once y'all take everything you need, caput over to the lawyers' office (indicated past the necktie icon on the radar) and walk into the yellow marker to begin. Go and talk to the receptionist, and then follow her to Mr. Goldberg's office. The interview will begin, and a few seconds subsequently you will have command over Niko. Stand upwardly when you are set to kill Goldberg, kill him and so retrieve the files from his desk-bound. The receptionist triggers the alarm, and you now have a two-star wanted level. Nail ane of the windows in the role, jump outside and get rid of the cops. Take the files back to McReary one time y'all're done.
McReary wants Niko to accept down a drug dealer (called Clarence) in East Holland for $2000, merely Niko demands $5000 instead. McReary says information technology would have too long for him to collect all the bear witness against Clarence, so he wants to save himself some work past getting Niko to perform a hit.
Head over to the projects in E Kingdom of the netherlands, and ensure that you have plenty of health and ammo before beginning. McReary recommends getting to the second floor earlier yous brainstorm shooting anyone, merely you tin do it in any way you like. Once you lot achieve the 3rd floor, at that place are gunmen taking cover up ahead, and a first help kit on the wall to your correct. Take them out, and a 3rd gunman volition come downwardly the stairs behind you, then spotter out. Remain cautious as you approach the roof - there are several more gunmen waiting there. Once everyone has been eliminated, approach Clarence and you will have a choice to make - you can either execute him or determine to let him live. Walk abroad if yous wish to spare his life, you'll meet him later on if this is your choice.
If you desire to kill Clarence and you wish to avoid any unecessary shootouts, go back onto the road before entering the projects at the first of the mission, and utilise your sniper rifle to zoom in on Clarence on the 2nd floor. Kill Clarence, and evade the two-star wanted level to complete the mission. If y'all don't get the shot right the commencement time, Clarence will abscond and you will have to enter the projects and do things the hard way.
If you spared Clarence'south life, or if you decided to kill him the hard way, a ii-star wanted level is gained and police environment the projects. Most of them will occupy the westward half of the complex (which is the bit y'all are currently at) and so head over to the east section and become downwards the stairs that way. Turn left when you reach the bottom, and and so left again. Use the gate to exit, then find a vehicle and evade the cops. If you're lucky, you should be able to escape from the projects without having to face up whatever cops at all.
It becomes apparent that Clarence was merely the boss of the system, and now his chief lieutenant has taken over. McReary needs you to have him out. He has left a sniper rifle for you in a automobile across town.
Get in the automobile so caput to the dealer's apartment off Denver Artery. Become to the rooftop of the edifice opposite the dealer's apartment, and dial his phone number (545-555-0122) to lure him to the window.
Alternative ways to lure the dealer to the window are:
- Shoot the satellite dish exterior the dealer'due south window (he'll go upward to notice out why his Goggle box stopped working).
- Shoot the television receiver screen inside the dealer's house (you won't have much time to shoot him if you choose this method).
Electrocute the dealer when he goes to the window, and and then go out the building to complete the mission.
Packie introduces you to his mother and his sister, Kate. Kate seems interested in Niko, but Packie warns him to stay abroad from her. Afterward the cutscene, get in a automobile with Packie and go to the harbor warehouse on Emerald Street. Packie wants to get up on the roof of the warehouse and so you can get a clear view of the deal that'southward going downwards with the triads. Climb onto the objects, jump onto the ledge, shimmy across, and and so climb onto the roof. A short cutscene will prove a boat arriving with some boxes which Patrick wants to steal. His program is to wait until the dealers take loaded the boxes into the truck, and then steal the truck and render it to a garage.
Climb downward the mini cabin, detect cover, and begin taking the dealers out. Molotovs or grenades would be useful at this point, equally there are a lot of attackers. Packie will help you (from the roof) and detract some of the attention. There are several dealers inside the warehouse, then be cautious when you lot arroyo it.
Steal the truck and wait for Packie to go far, and then take the truck to Ray Boccino'south lockup in Westminster. Some more dealers will begin chasing and shooting at the truck once you leave the warehouse, and then drop a few grenades to go rid of them. Packie introduces yous to Ray at the cease of the mission, and Ray agrees to call yous some time with some piece of work.
Packie and his friends want to rob the mafia later Ray tipped them off nigh a large payment they received. Detect a four-door car and drive to the waste matter management plant under the Algonquin Bridge, where the mafia are currently situated. Climb over two fences to go into the depot, and waste matter any guards outside. Grenades may be useful here, merely be sure to take cover at all times. Packie and the guys should be able to handle a few of the guards, but you'll need to deal with most of them. Follow the guys inside once the guards have been taken out. There'southward a first aid kit at the door should you need any health.
Find encompass as shortly as you enter the building, and once over again pick off each of the guards one at a time. Go for the guard whose upwardly in the function earlier going for the others. When you are ready, go along towards the office at the pinnacle of the stairs where the greenbacks is stored. Watch out for more guards.
Once you take nerveless the cash, more guards will enter the building and begin firing. Clear the ones nearest the exit and and so brand an escape - go out Packie's friends to bargain with the rest. Run across Packie outside and then swim towards the boat. Wait for Packie to become on, and take him to the pier across the East Borough Bridge to complete the mission.
Packie asks if you can exercise him a favour by taking his sis Kate on a date. The McReary brothers are concerned about her because she hasn't been out in a long time. Requite her a call.
Ray Boccino calls and invites you to run into him at Drusilla's in Trivial Italy (Algonquin) for some piece of work.
Packie and his brothers have a large task planned, but you'll need a suit and necktie beginning from Perseus in Algonquin first. You need this in order to start the mission "Three Leaf Clover".
Packie introduces you to his brothers, Gerry and Derrick. Gerry isn't happy that Niko is being involved in family concern. Afterwards the cutscene, find a iv-door auto and take your partners to the banking concern in Algonquin. Packie explains the plan on the way in that location - each person is going to accept out a security guard each when they arrive, and and then Packie and Michael will handle the civilians while Niko and Derrick handle the employees. Derrick is going to rig the vault door with explosives in one case the situation is under command.
During the raid, Packie and Derrick begin arguing, and Michael gets shot by ane of the civilians. Subsequently the cutscene, become down to the vault and go the money. The cops become aware of the robbery, and soon the entire edifice is surrounded by LCPD and N.O.O.South.Eastward. officers. Make your way out of the building and take embrace behind a tree.
Take out the cops and protect Packie and Derrick - and so follow them into the alleyway and clear the path. Utilise the steps as cover, and throw a couple of grenades to have out the cops up ahead. All the North.O.O.S.East. officers must be eliminated before Packie and Derrick tin keep. Once they practise, follow them, and once once again clear the path.
When you reach Chinatown, watch out for the cops who are situated on the burn escapes above yous. Again, clear the path for Packie and Derrick, so follow them down the alley. More police force get in in a chopper, so Packie decides to utilise the subway as an escape route. Follow Packie and Derrick into the subway, and kill the two constabulary officers immediately to your right every bit you enter. Apply the pillars every bit cover when you reach the surface area with the ticket machines, and take out anyone who is in your fashion.
There is a first assistance kit attached to i of the pillars, so take hold of it if you need health. Follow Packie and Derrick downward to the platform, and employ the third (last) colonnade every bit comprehend. Throw some grenades across to the other side to accept out the attackers, and then follow Packie and Derrick onto the tracks. Picket out for oncoming trains!
In one case you accomplish street level, find a four-door auto and become in information technology with Packie and Derrick. You'll need to cantankerous the Algonquin Bridge to get back to Packie's place in Dukes, but police force have blocked it off, so information technology is recommended that you lose your wanted level before attempting to cross the bridge. Utilize alleys and small roads when trying to escape from the cops - you'll lose them much easier that way. Take Packie and Derrick back to Middleton Lane to consummate the mission, and savour your hefty $250,000 advantage.
Gerry McReary has a business opportunity that he needs your help with. Follow the "GYard" icon on the radar to have missions from him.
Packie wants you to do some piece of work for Derrick McReary, as a personal favour to him and Gerry. They say they will comprehend any expenses. Yous can find Derrick at the "DM" icon on the radar.
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Source: https://www.gta4.net/missions/chapter-two.php
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